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Gaara (SP/SPSA) character-select artwork

CHARACTER GUIDE · UNSG V2

Gaara (SP/SPSA)

Moves, combos, and mode-specific changes.

UNSG V2 · ESSENTIAL MOVES

Moves & Frame Data

IC1 and AC1 are the first hits of the ground and air combos. Startup uses V2’s shared first-hit baseline; recovery varies by character.

MoveDamageStartup (60 FPS)Recovery (60 FPS)
IC1First Ground Hit—8f—
AC1First Air Hit—8f—
Tilt—16f—
Grab7%25f36f
Jutsu———
Ultimate30%——

Damage: % of total health. Frames: 60 FPS. Rounded values; — = unknown.

FULL COMBO TOTALS

Combo Damage

Total damage for each completed combo.

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.

Gaara (TS / Adult)

All versions
  • At 60 FPS: The air-combo finisher pulls the opponent into the ending hit.
Read patch note ↗

Gaara (TS / Adult)

UNSG V2
  • Shorter tilt recovery. Normal jutsu startup and quiet recovery are each 20% shorter. Chakra Kunai travel speed is reduced to one-third.
Read patch note ↗

See mechanics affecting this mode ↗