Online & rollback
Delay-based online play has been tested. Work is focused on rollback foundations and reliable match synchronization. Rollback is not yet a finished feature.
COMMUNITY DATABASETHE NEXT CHAPTER · UNSG V2
ARASHI SPIRIT.WHAT WE’RE WORKING TOWARD
Follow the direction of UNSG V2, from online play and everyday fixes to new ways to train, compete and customize.
Updated September 15, 2026. This is a manually maintained overview, not a live development feed. Priorities may change; no release dates are promised here.
The current development focus.
Delay-based online play has been tested. Work is focused on rollback foundations and reliable match synchronization. Rollback is not yet a finished feature.
Clearer mode comparisons, character pages and a consistent interface. Move-data extraction is being explored; final damage values still need controlled verification.
Queued follow-ups; this is not a release schedule.
Continue targeted character, contact and mechanics fixes, with Base, Balanced and V2 scopes kept separate. Online remains the current game-development priority.
Improve installation and update reliability. Standardize fonts and buttons, add website and Discord links, and design a matching cursor. Explore an optional animated background with a static fallback.
Continue profile and menu polish, clearer online player identification, and a clean return from a paused match to VS selection.
Ideas and investigations whose scope may change.
Two-player training, a quick reset, input display and damage tracking.
Deeper rendering optimization and Vulkan investigation, followed by more graphics options and visual improvements. Feasibility and performance come first.
Choose match music and investigate importing maps and characters from later Storm games. Additional slots, alternate moves and custom outfits depend on compatibility.
Verified match records and mode-specific rankings, followed by playstyle summaries, input statistics and post-match analysis. No invented player scores or accuracy ratings.
Further story/cutscene fixes, stronger CPU behavior and investigation of macOS/Linux support. These remain longer-term work.
Completed changes belong in the release notes, not this roadmap. The website’s comparison uses a dated archive; your launcher contains the notes for your installed release.