Characters /
Mifune

CHARACTER GUIDE · UNSG V2

Mifune

Moves, combos, and mode-specific changes.

UNSG V2 · ESSENTIAL MOVES

Moves & Frame Data

IC1 and AC1 are the first hits of the ground and air combos. Frame and damage values are listed when verified.

MoveDamageStartup (60 FPS)Recovery (60 FPS)
IC1First Ground Hit———
AC1First Air Hit———
Tilt———
Grab———
Jutsu———
Ultimate———

Damage: % of total health. Frames: 60 FPS. Rounded values; — = unknown.

FULL COMBO TOTALS

Combo Damage

Total damage for each completed combo.

NEUTRAL COMBO

Total Damage: —

UP COMBO

Total Damage: —

DOWN COMBO

Total Damage: —

SIDE COMBO

Total Damage: —

AIR COMBO

Total Damage: —

CHARACTER CHANGES / BY MODE

What Changes for This Character?

Available in UNSG Base, UNSG Balanced and UNSG V2.

Release changes

Added as a playable character in Season 5. Named-team combinations for the new characters are also included.

Read the release notes ↗