Characters / CHARACTER SELECT / GENERATIONS STORM GENERATIONS · PLAYER DOSSIER
Itachi (TB) Documented V2 changes and extracted source settings. Final damage values are added only after verification.
V2 focus · installed asset authoring is distinct from runtime-verified damage
V2 source data coverage Installed numeric fields 237 Source skill nodes 25 Final hit damage Pending validation Gameplay build 358 V2 overview Character changes V2 source values PLAYING THIS CHARACTER IN V2
Start with the V2 changes. Check the documented adjustments for this character family first. Outfit and move restrictions remain as written in each source note.
Find Itachi changes ↗ Older strategy advice and damage tables have been retired. New V2 move guides and measured values will be added as they are verified.
CHARACTER CHANGES / BY MODE
What changes for this character?
Game mode UNSG Base UNSG Balanced UNSG V2
Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.
Itachi UNSG V2 Shorter tilt recovery; the crow sequence can cancel into Jump. Ground fireball startup is shortened from 500 ms to 450 ms. The air fireball keeps its own timing. Exploding walking-clone startup is halved to approximately 417 ms. The clone travels 25% faster with its original lifetime. Read source note ↗ No character-specific or shared note has been confidently matched for this mode in the supplied snapshot. This does not mean the character is unchanged.
See mechanics affecting this mode ↗
Enable JavaScript to switch modes. All labeled notes are shown below.
V2 source values and technical details UNSG V2 / CURRENT INSTALLED DATA
V2 character data These are named authoring values from the current character-file family and explicit skill-slot references. Values use unconfirmed engine/script units and may be overridden by V2 code.
Explore all 237 source fields ↗