Karin
UNSG V2- The settled tilt-recovery portion takes 69% of its original duration. Jutsu recovery is also shortened.
COMMUNITY DATABASETHE NEXT CHAPTER · UNSG V2
ARASHI SPIRIT.
STORM GENERATIONS · PLAYER DOSSIER
Documented V2 changes and extracted source settings. Final damage values are added only after verification.
V2 focus · installed asset authoring is distinct from runtime-verified damage
PLAYING THIS CHARACTER IN V2
Check the documented adjustments for this character family first. Outfit and move restrictions remain as written in each source note.
Find Karin changes ↗Older strategy advice and damage tables have been retired. New V2 move guides and measured values will be added as they are verified.
CHARACTER CHANGES / BY MODE
Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.
No character-specific or shared note has been confidently matched for this mode in the supplied snapshot. This does not mean the character is unchanged.
UNSG V2 / CURRENT INSTALLED DATA
These are named authoring values from the current character-file family and explicit skill-slot references. Values use unconfirmed engine/script units and may be overridden by V2 code.
| Setting | Installed value | Source skill |
|---|---|---|
| Gravity settingGravity.value | 0.3 | wkni_e_begin00cw0_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2efb_ksp_e_begin002efb_ksp_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2karspl1_e_all2karspl1_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2karspl1b_e_all2karspl1b_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | wkni_e_begin00cw0_x.xfbin |
| Collision radiusHit.radius | 50 | 2efb_ksp_e_begin002efb_ksp_x.xfbin |
| Collision radiusHit.radius | 0 | 2karspl1_e_all2karspl1_x.xfbin |
| Collision radiusHit.radius | 0 | 2karspl1b_e_all2karspl1b_x.xfbin |