Choji (TS)
UNSG V2- Shorter jutsu recovery.
- Fixed the opponent disappearing after two air-combo hits followed by a Spark forward or backward dash before the finisher.
COMMUNITY DATABASETHE NEXT CHAPTER · UNSG V2
ARASHI SPIRIT.
STORM GENERATIONS · PLAYER DOSSIER
Documented V2 changes and extracted source settings. Final damage values are added only after verification.
V2 focus · installed asset authoring is distinct from runtime-verified damage
PLAYING THIS CHARACTER IN V2
Check the documented adjustments for this character family first. Outfit and move restrictions remain as written in each source note.
Find Choji changes ↗Older strategy advice and damage tables have been retired. New V2 move guides and measured values will be added as they are verified.
CHARACTER CHANGES / BY MODE
Shared fixes are included in every mode. Character, outfit and support restrictions still apply. Notes are from the September 13, 2026 archive.
No character-specific or shared note has been confidently matched for this mode in the supplied snapshot. This does not mean the character is unchanged.
UNSG V2 / CURRENT INSTALLED DATA
These are named authoring values from the current character-file family and explicit skill-slot references. Values use unconfirmed engine/script units and may be overridden by V2 code.
| Setting | Installed value | Source skill |
|---|---|---|
| Hit-priority offsetHit.priorityOffset | 0 | 2tyoawaskl1_m2tyo_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2tyoawaskla_m2tyo_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2tyoskl1_m2tyo_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2tyoskla_m2tyo_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | 2tyospl1_e_all2tyospl1_x.xfbin |
| Hit-priority offsetHit.priorityOffset | 0 | wskn_e_begin00cw0_x.xfbin |
| Collision radiusHit.radius | 100 | 2tyoawaskl1_m2tyo_x.xfbin |
| Collision radiusHit.radius | 100 | 2tyoawaskla_m2tyo_x.xfbin |