Public release 1.2.15Read verified release notes ↗

BASE · BALANCED · V2

Choose your Generations.

Three ways to play: the familiar game, a balance-focused ruleset, or expanded movement and cancels.

Based on the cumulative notes imported September 13, 2026. Check your launcher for changes made after this snapshot.

01 / ORIGINAL FEEL

UNSG Base

Start here for the original gameplay with the project’s 60 FPS timing and compatibility fixes.

Browse Base fixes ↗
02 / BALANCE FOCUS

UNSG Balanced

Character and system adjustments, with gameplay closer to Base.

Browse Balanced changes ↗

Separate modes. A change listed for Balanced is not automatically part of V2, or vice versa. Each mode’s filter also includes shared fixes.

AT A GLANCE

What changes in play?

Selected documented differences. Follow a link for its exact conditions.
AreaUNSG BaseUNSG BalancedUNSG V2
Starting pointOriginal gameplay with shared corrections.Targeted balance adjustments.Expanded mechanics and V2 tuning.
Cancels & movementThe expanded routes linked here are documented for V2.Combo → Jump / Ninja Move; Kunai → combo .
Ninja Dash → Kunai or items .
Combat pacingBaseline for the listed adjustments.Revised awakening charge .
Shorter Frenzy Pill duration .
Lower Chakra Dash cost .
Shorter substitution regeneration wait .
Damage & rosterBaseline for mode-specific tuning.Character-specific damage, cost, speed and hitbox adjustments. See the roster changes ↗Less damage concentrated in early combo hits .
See V2 roster changes ↗

SHARED FEATURES

More than a frame-rate change.

Profiles & controls

Saved player names and controller bindings, profile names in battles and results, and PlayStation/Xbox button prompts.

Read profile details

Launcher & display

Launcher updates and version restoration, plus F11 or Alt+Enter for fullscreen/windowed play.

Read launcher details

Opening & presentation

A 60 FPS opening movie at its original duration, alongside the project’s title and artwork changes.

Read presentation details

FIND YOUR CHARACTER

Check the changes that matter to you.

Character entries are alphabetical. Filter by mode, search a name or mechanic, and open the relevant entry.

About this comparison

This page summarizes the supplied cumulative notes labeled release 1.2.6 / gameplay 358, imported September 13, 2026. It is not a fresh audit of the current executable. The separate asset extraction is dated September 15, 2026 and labeled release 1.2.13 / gameplay 358.

A change’s absence from this overview does not prove it is absent from the game. Exact character, outfit, support-role and frame-rate restrictions are preserved in the linked notes. Extracted authoring fields are not verified final damage values.

Read the archived source notes ↗