Tilt input
Gust Dance
Input
Tilting Move stick , Attack Attack Attack
Action names refer to your bindings. Repeated inputs are not a measured hit count.Use it with context
The command list establishes this input sequence. Its best range, combo routes, safety and counterplay still need controlled tests for this build.
Until those tests exist, use this page to identify and practice the action. A longer input sequence or larger source parameter does not establish a better move.
PROPOSED INPUT DRILL
Learn the sequence
- Select the matching character/form and confirm this entry in the in-game command list.
- Use Training if available for that selection; note your starting position and opponent settings.
- Perform the input above once. Reset before the next attempt.
- Record whether the intended action appeared, including failed attempts. This checks input consistency, not guaranteed combo validity.
All gameplay fields
| Field | Current evidence |
|---|---|
| startup updates | Unknown |
| startup ms | Unknown |
| active intervals updates | Unknown |
| active intervals ms | Unknown |
| recovery updates | Unknown |
| recovery ms | Unknown |
| total updates | Unknown |
| total ms | Unknown |
| first cancel update | Unknown |
| cancel destinations | Unknown |
| first actionable update | Unknown |
| hitstun updates | Unknown |
| blockstun updates | Unknown |
| hitstop updates | Unknown |
| advantage hit updates | Unknown |
| advantage block updates | Unknown |
| damage | Unknown |
| hit count | Unknown |
| chakra cost | Unknown |
| other costs | Unknown |
| projectile spawn update | Unknown |
| projectile impact update | Unknown |
| capture intervals | Unknown |
| damage events | Unknown |
| cinematic duration updates | Unknown |
| attacker release update | Unknown |
| defender actionable update | Unknown |
| hit by hit string timing | Unknown |
| hit by hit attack timing | Unknown |
| invulnerability | Unknown |
| armor | Unknown |
| tracking | Unknown |
| knockdown | Unknown |
| launch | Unknown |
| knockback | Unknown |
Authored input and source evidence
Evidence status: Extracted. Runtime dispatch, variant mapping and numerical combat behavior remain unvalidated.
Command: 1tmr_command_006
Original input: Tilting [left stick] , [attack] [attack] [attack]
{
"command_asset": "commandList.bin.xfbin",
"command_decoded_offset_bytes": 50668,
"localization_asset": "messageInfo.bin.xfbin",
"character_record_offset_bytes": 310760,
"name_record_offset_bytes": 331460,
"input_record_offset_bytes": 429780,
"uninterpreted_u32_fields": [
5,
72,
0,
0,
0,
0,
4294967295
]
}Build and source hash · Open legacy evidence pageCommunity damage and strategy
Compare source-reported damage, decode IC / NC / SC / DC / UC, and read character, support and awakening advice. Choose the exact source variant; these reading links do not establish a match to this authored action.
Open community reference →Suggest a correction or contribute evidence for this action →

