Move stick
AUTHORED MOVESET · sys_free
Command List
38 command-list entries. Choose an action for its input, practice setup and source.
Shared system text
Move stick while knocked down
Guard
Just after attack hits, Substitute
Attack * For some characters, press repeatedly for combo.
Guard + Attack
Continue to attack Guarding enemy.
Shuriken * For some characters, press repeatedly for combo.
Jump
During Jump, press Jump . * Hold Jump for continuous use.
Rapid Jump Jump
Jump at highest point of toss, or when dashed to ground
Hold Chakra
Chakra
Chakra Load + Shuriken
Chakra Load + Jump
Chakra Load, then Jump + Move stick away from opponent.
Chakra Load + Attack * Midair for some characters.
Chakra Chakra
Ultimate Jutsu Chakra Load + Attack
When health drops low enough, refill chakra and hold Chakra .
Item direction * Item used depends on direction pressed.
Support L or Support R
Activates automatically when Team Gauge hits 50%%
Automatic Support type focused on offense.
Support assists your ground-level melee combos.
Support will hit back an opponent who is flung across the stage.
Automatic Support type focused on defense.
Will block opponent who uses Ninja Dash or Chakra Dash
Support blocks enemy attacks while you Chakra Charge or Awaken Charge.
Automatic Support balanced between attack and defense.
Support reinforces your Chakra Shuriken.
Support takes enemy's Ultimate Jutsu in your place. * Used Support will be temporarily disabled.
Increases when Support enters or Support attack lands
With Team Gauge at MAX, Chakra Chakra Chakra .
Team UJ Chakra Load + Attack
START button
START button
Community damage and strategy
Compare source-reported damage, decode IC / NC / SC / DC / UC, and read character, support and awakening advice. Choose the exact source variant; these reading links do not establish a match to this authored action.
Open community reference →Basic-action source coverage
Projectile and dodge slot labels found in an exact-name parameter asset. Inputs, move ownership and effective damage are not established by these labels.
No basic slots were linked by this exact-filename rule. This does not establish that the character lacks those actions.
Full mapping, source hashes and offsets · Reconciliation statusBasic-action effect and damage-reference audit · Download source graph
Shared-effect lookup research
Some basic actions name effects outside their own skill file. Exact-name matches in shared files remain candidates until runtime lookup is established.
Read the shared-effect audit · Download references and source fields
